
Interactive Floor Projector
Touch-free, motion-driven floor projection for education, therapy, senior care, and entertainment.
An interactive floor projector turns any floor into a responsive, motion-driven surface: players move, step, and gesture, and the projected games and visuals react in real time - no touchscreen, no wearables, no controllers. EyeClick's interactive floor projection systems are used in classrooms, therapy and special-education rooms, senior and memory-care communities, and family entertainment centers worldwide. Each system includes the projector, motion sensor, and a library of 350+ interactive games and activities, starting from $5,796. This page explains how interactive floor projection works, the available models, where it is used, and what it costs.
What is an interactive floor projector?
An interactive floor projector is a projection system that combines a short-throw or overhead projector with a motion-sensing camera to create a floor surface that responds to physical movement. Unlike a standard projector, which simply displays static or video content, an interactive floor projector detects the position and motion of people within its field and updates the projected image in real time - objects move, games respond, and visual content reacts to each step or gesture.
The motion sensor continuously maps the floor area and identifies movement without any physical contact. There is no touchscreen layer, no pressure pad, no wearable device, and no handheld controller. The floor itself becomes the interface. Participants interact with projected content purely through body movement.
Interactive floor projectors are categorized as interactive projection systems within the broader category of immersive technology. They are used wherever a facility wants to create an active, responsive environment: a school gym class, an occupational therapy room, a memory-care activity space, or an entertainment venue. The defining characteristic is the live, bidirectional relationship between movement and projected content - the system does not merely project onto the floor; it listens to the floor and responds.
EyeClick systems use this technology to support engagement goals specific to each environment, with a content library of 350+ activities calibrated to different age groups, cognitive levels, and physical abilities.
How interactive floor projection works
An EyeClick interactive floor projection system consists of two primary hardware components: a short-throw projector and a motion-sensing camera or depth sensor. The projector is positioned above the floor - mounted to the ceiling, suspended from a wall bracket, or carried on a portable floor stand - and casts the active image downward onto the floor surface.
The motion sensor is mounted alongside or integrated with the projector unit. It continuously reads the floor area within the projection zone, identifying the location, size, and movement of any object or person within range. This depth-mapping data is processed in real time by the system's software, which updates the projected image accordingly. A ball projected on the floor will roll away from a foot that steps near it. A target will light up when a participant lands on it. A fish will scatter when someone walks through the projection.
Surface compatibility. Interactive floor projection works on most standard floor surfaces - carpet, hardwood, vinyl, rubber, concrete, and tile. Performance is consistent on flat, matte surfaces. High-gloss or highly reflective floors may require ambient light adjustment. The system does not require any modification to the floor itself; no film, decal, or coating is applied.
Ceiling-mount vs. portable. EyeClick offers both ceiling-mounted and portable configurations. A ceiling-mounted installation provides a fixed, calibrated zone with no setup time between sessions; it is the preferred configuration for permanent installations in clinics, schools, and senior-care facilities. Portable configurations use a floor-standing pole and can be repositioned between rooms or transported between sites.
Projection area. Projection size scales with mounting height and projector-to-floor distance. From a standard mount of 8'6", the active zone runs from 9' x 5'11" (280 x 180 cm) to 10'6" x 6'6" (320 x 200 cm) depending on the model. In an optimal setup the projected display can reach up to 200 inches.
For technical setup details, see our floor projector setup guide.
Interactive floor projector models
EyeClick offers 3 floor projection systems suited to different installation types, room sizes, and use cases. All 3 support floor projection. The Beam also supports wall and table surfaces. The table below summarizes key differences; click any model name to see full specifications.
| Model | Surfaces | Configuration | Best-fit setting | Price from |
|---|---|---|---|---|
| Beam | Floor, wall, table | Ceiling-mount or portable stand | Multi-use rooms, therapy suites, venues that need floor and wall in one unit | From $5,796 |
| Beam Pro Mobile | Floor, wall, table | Portable stand, wheeled transport case | Sites with multiple rooms, mobile programs, leased spaces | Contact for pricing |
| Obie | Floor (primary), compact footprint | Ceiling-mount | Classrooms, small therapy rooms, senior activity rooms with fixed ceiling mount | Contact for pricing |
All systems include the projector hardware, motion sensor, and full access to the 350+ game and activity library. An annual support and software license is included in year 1.
Where interactive floor projectors are used
Interactive floor projection is deployed across 4 distinct professional settings, each with different goals, populations, and outcome measures. EyeClick systems are purpose-configured for each vertical, with content filtered by the intended environment.
Education and classrooms
In K-12 and early-childhood education, interactive floor projection supports movement-based learning and active student engagement. Research in physical education and learning science consistently links kinesthetic activity to improved attention, retention, and participation - particularly for students who disengage with seated or screen-based instruction. An EyeClick system installed in a classroom, gym, or multi-purpose room gives teachers a tool to embed curriculum-aligned content into movement. Maths games, letter recognition, vocabulary exercises, and science concepts are available as interactive floor activities. Students respond to prompts by stepping, running, or gesturing, making participation physical rather than passive. The system requires no devices per student and no individual login - it works at a class level. Districts can procure EyeClick systems through the Region 10 EdTech Exchange cooperative contract (ET252202) and the EPIC6 Cooperative Purchasing program (Region 6 ESC).
See interactive floor projection for classrooms and K-12 education
Therapy and special education
Occupational therapists, physical therapists, speech-language pathologists, and special-education teams use interactive floor projection to address motor, sensory, and cognitive goals in a format that supports active participation without requiring the patient or student to hold equipment or follow complex instructions. The projected surface creates a goal-oriented movement environment that therapists can configure for gross motor skill development, bilateral coordination, balance challenges, and sensory processing. For students with autism spectrum disorder, sensory processing differences, or developmental delays, the cause-and-effect nature of the interactive floor - move here, something happens there - provides predictable, structured sensory input that can support both engagement and regulation.
Specific therapy applications include visual-motor integration activities, weight-shifting and balance challenges for physical rehabilitation, and attention and tracking exercises delivered through projected targets and moving elements. The system's content library includes calming and sensory-appropriate activities alongside more active motor-challenge content, allowing the therapist to calibrate the session to the individual's arousal level and therapeutic goals. Sessions can be run one-on-one or in small groups.
This is also why interactive floors are a common anchor for the active zone of a sensory room: motion-based, no-touch play complements the calming equipment, and our sensory room equipment guide explains where it fits among the other categories.
See interactive floor projection for therapy and special education
Senior and memory care
In senior living and memory-care settings, interactive floor projection supports 3 evidence-aligned goals: maintenance of physical activity, cognitive stimulation, and social engagement. Each is a documented priority in residential care standards and quality-of-life frameworks for older adults.
On the physical side, the interactive floor encourages weight-shifting, stepping, and reaching movements in a low-impact, standing or seated format. The projected surface provides a target-rich environment that motivates movement without requiring residents to understand a device or follow multi-step instructions. Participants respond to visual cues at floor level, which is natural and intuitive even for individuals with reduced technology familiarity.
On the cognitive side, the system supports reminiscence programming through content categories with familiar imagery, and attention and tracking exercises through moving targets and sequencing games. For residents living with dementia, the non-verbal interaction model - response to visual rather than verbal instruction - reduces the cognitive load of participation and enables engagement at stages where verbal instruction alone may not be effective.
Facilities in senior living, memory care, assisted living, and adult day programs use EyeClick systems as part of structured group activity programming, typically managed by activity directors or recreational therapists.
See interactive floor projection for senior and memory care
Family entertainment and FECs
Family entertainment centers, trampoline parks, children's museums, arcade venues, and retail play spaces use interactive floor projection as a revenue-generating attraction. The key operational metrics for this setting are dwell time, repeat visit rate, and throughput capacity. An interactive floor installation increases floor-level dwell time by creating an active destination within the facility that does not require queuing for a single-player experience; multiple participants can engage simultaneously across the projection zone.
The attraction has strong repeatability because the game library rotates and the experience changes with each visit. Facilities report that the interactive floor becomes a consistent draw for families with children in the 3-12 age range, supplementing primary attractions and extending per-visit spend through increased time on floor. Installation at the entry or high-traffic area of a venue maximizes exposure to first-time visitors.
See interactive floor projection for entertainment venues
Interactive floor game and content library
All EyeClick interactive floor projection systems include access to a library of 350+ games and activities. Content is organized by category to allow operators and facilitators to select activities appropriate to their setting, population, and session objective.
Movement and active games. Sports simulations, target-stepping challenges, obstacle courses, and reflex games designed to drive sustained physical activity. Used primarily in education and entertainment settings.
Cognitive and educational activities. Curriculum-aligned content covering numeracy, literacy, memory sequencing, and problem-solving. Available in age-differentiated versions from early childhood through adult. Used in classrooms and therapy settings.
Calming and sensory activities. Lower-stimulation content including nature scenes, gentle particle effects, and slow-paced sensory exploration. Designed for decompression, sensory regulation, and use with populations sensitive to high-stimulation environments. Used in therapy and senior-care settings.
Social and collaborative games. Multi-participant formats that require group coordination, shared movement, or cooperative goal completion. Used across all verticals to support peer interaction and group engagement.
The full library is accessible through the system's content management interface. Operators can organize content into playlists, restrict the available games to a curated set appropriate for their population, and schedule activity rotation. New content is added to the library on an ongoing basis; updates are included with the annual software license.
Browse the full interactive floor game library
Interactive floor projector price - what's included
Interactive floor projection systems from EyeClick are priced from $5,796. Each system is a complete package; there is no separate hardware kit to assemble or software license to purchase independently.
What is included in every system:
- Projector unit with mounting hardware (ceiling mount kit or portable stand, depending on configuration selected)
- Motion sensor / depth camera, pre-calibrated to the projector
- 350+ game and activity library, licensed for the facility
- 1 year of software updates, new content releases, and technical support
- Installation guidance and onboarding resources
What affects the final price:
The base price reflects the entry-level Obie configuration in a standard room setup. The Beam and Beam Pro Mobile are positioned above this starting point, reflecting expanded surface capability (floor, wall, and table projection) and, in the case of the Pro Mobile, the added portability hardware. Room size and ceiling height do not change the projector cost, but may influence the mounting or accessory configuration. Volume pricing is available for school districts, multi-site healthcare networks, and franchise entertainment operators purchasing multiple units; contact EyeClick for a district or enterprise quote.
EyeClick systems are grant-eligible in education contexts. Title I, IDEA, and STEM grant funds have been applied to EyeClick purchases by school districts; procurement teams should confirm eligibility with their grants coordinator.
For a detailed breakdown of what drives interactive floor projector cost, see our interactive floor projector price guide.
Installation and space requirements
Ceiling-mount installation. A permanent ceiling-mount installation is the standard configuration for schools, clinics, therapy suites, and senior-care facilities. The projector and motion sensor are mounted overhead - typically on an adjustable ceiling bracket or drop-mount arm - and angled down onto the floor. The projection zone is fixed and calibrated at installation. No further setup is required between sessions; staff power the system on and select an activity. The platform adapts to both high and low ceilings, with model and lens options suited to large, high-ceiling spaces as well as smaller rooms with lower ceilings.
Portable stand configuration. For facilities that require mobility between rooms - a school that shares a system across multiple classrooms, a therapy practice with rotating treatment rooms, or an entertainment venue expanding into event space - EyeClick offers a portable floor-stand configuration. The stand is height-adjustable and weighted for stability. The Beam Pro Mobile includes a wheeled transport case for multi-site deployment.
Surface and lighting. The floor surface should be flat and non-specular. Matte, low-gloss finishes - carpet, standard hardwood, vinyl, and rubber gym flooring - perform well. Highly reflective floors (polished concrete, high-gloss epoxy) may require reduced ambient light or angle adjustment. Bright overhead ambient light does not block the projection but can reduce image contrast; rooms with some lighting control produce the clearest visual output.
Lead time. Standard lead time from order confirmation to delivery is 4 to 6 weeks. Installation of the ceiling-mount kit is performed by the facility's maintenance team using the included instructions, or by a licensed contractor; EyeClick does not provide on-site installation service but provides video and written guidance.
Why EyeClick
EyeClick is a specialist manufacturer of interactive projection systems with 30,000+ installations worldwide across schools, clinics, senior-care communities, and entertainment venues. The platform has been recognized for its integration of motion-sensing technology with a professionally developed content library spanning multiple use types and populations.
30,000+ installations worldwide. EyeClick systems are in active daily use across schools, therapy centers, senior-living communities, and entertainment venues in the United States and internationally.
350+ games and activities. The content library is the largest in the interactive floor projection category, covering movement, cognitive, educational, sensory, and social play formats.
Multi-surface platform. The Beam system extends the same motion-sensing platform from floor to wall and table projection, giving facilities a single hardware investment that serves multiple room configurations and use-case types.
Dedicated vertical support. EyeClick provides onboarding, content guidance, and technical support specific to education, therapy, senior care, and entertainment contexts. The company is not a general AV distributor; interactive projection is the core product.
Grant eligibility and cooperative purchasing. For K-12 schools and special-education programs, EyeClick systems qualify under multiple federal funding categories including Title I and IDEA Part B. Districts can also purchase through the Region 10 EdTech Exchange cooperative contract (ET252202). Program-by-program details, eligibility mapping, and an administrator pitch template are in the EyeClick grants and funding guide.
How EyeClick compares to Lumoplay, ActiveFloor, and LU
Interactive floor systems differ less in the projection itself and more in what you actually buy: a complete calibrated system, a software license that runs on hardware you assemble yourself, or a gym-scale wall installation. EyeClick supplies the complete system - projector, motion sensor, and the 350+ game library in 1 priced package starting from $5,796. The table below compares the 4 platforms buyers most often evaluate side by side, using each vendor's published information as of June 2026. For a wider, vendor-neutral comparison across more of the market, see our best interactive floor projectors buyer's guide.
| EyeClick Beam | Lumoplay | ActiveFloor | LU | |
|---|---|---|---|---|
| What you buy | Complete system: projector, motion sensor, and game library in 1 pre-calibrated unit | Software license; you supply and assemble your own projector, depth camera, and Windows PC | Separate hardware model per surface, plus a separately priced MyFloor software license | Gym-scale wall system with projector, 3D camera, lighting, and audio |
| Surfaces supported | Floor, wall, and table from a single unit | Floor, wall, and touchscreen, depending on the hardware you build | Floor, wall, and table - each as a separate product | Wall only (requires at least 8 ft x 14 ft of clear wall) |
| Content library | 350+ games and activities included with every system | Advertises 350+ apps, with new apps added monthly | No single published count; MyFloor game portal with playlists, new games added regularly | 30+ apps out of the box; optional subscription adds more |
| Published pricing | Yes - from $5,796 for a complete system | Yes - software subscription pricing published, including a free tier; hardware cost is separate and self-sourced | Yes - EUR list prices from 3,700 to 11,900 EUR across published models (VAT excluded), plus a software license from 1,020 EUR per 12 months | No - quote only |
| Install and support | Ceiling mount or portable stand; installs in under 2 hours with no construction; year 1 of software, content updates, and support included | Self-managed: you install and calibrate your own hardware; software support via help center | Installation and training sold as paid add-on services; license includes service and support | Professional gym installation (up to 175 lb ceiling load for the optimal setup); minimum 1-year parts and labor warranty |
All competitor details are taken from each vendor's public website as of June 2026. Prices and specifications change; confirm current details with each vendor.
3 practical differences stand out. First, surface coverage: the Beam projects onto floor, wall, and table from a single unit, where ActiveFloor sells a separate model per surface and LU projects onto walls only. Second, pricing transparency: EyeClick and ActiveFloor publish prices, though ActiveFloor prices hardware and the software license separately; Lumoplay publishes software pricing but leaves the hardware build to you; LU quotes on request. Third, what happens after the order: an EyeClick system arrives pre-calibrated, installs in under 2 hours with no construction, and includes year 1 of software, content updates, and support in the purchase price.
Frequently Asked Questions
How much does an interactive floor projector cost?
How does an interactive floor projector work?
What floor surfaces does an interactive floor projector work on?
Do I need to mount the projector to the ceiling?
What is the difference between Beam, Beam Pro Mobile, and Obie?
Is it suitable for classrooms, therapy rooms, and senior care?
How is EyeClick different from Lumoplay?
How does EyeClick compare to ActiveFloor on price?
Should a school choose EyeClick or LU?
